Death Estate
Puzzle, Strategy 2022 Single player Moderate
Lay roads, then pack the ghosts in tight
Opens the play page, where the game runs in a frame on this page.
Controls
- Play the game
- Mouse or touch
- Start a run
- Click Start
- Lay a straight road, or erase one
- Click-drag on the grid
- Finish the road phase
- Click Done
- Place the requested house
- Drag and drop it onto the grid
- Rotate the house you are holding
- Right-clickClick Rotate
- Skip the current request
- Click Skip
Details
The game
- Author
- J'Brian (a.k.a. jayther)
- Released
- 2022
- Players
- Single player
- Difficulty
- Moderate
How it runs
- Play time
- 5-15 min per run
- Audio
- Sound
- Tech
- LittleJS engine + WebGL sprite batching + Canvas 2D text layers
Source
- Upstream
- https://github.com/jayther/js13k-2022-death
Pinned at
a1898c2c6c - Licence
- MIT License
public/games-runtime/death-estate/LICENSE(MIT) Assets: MIT, the same license as the code. The only art is the t.png sprite sheet, drawn by the author and committed to his own repository with no separate notice. The engine inlined in the shipped script is LittleJS, MIT Copyright 2021 Frank Force, and its bundled ZzFX (Copyright 2019 Frank Force) and ZzFXM (Copyright 2020 Keith Clark) components are MIT too; the submission's minifier strips their comments, so their license texts ship beside the game as LICENSE.littlejs.txt, LICENSE.zzfx.txt and LICENSE.zzfxm.txt. Upstream LICENSE is the MIT License, "Copyright (c) 2022 J'Brian (a.k.a. jayther)", committed in the same final commit that committed the submission archive. readme.md says "[MIT](LICENSE)" and package.json declares "license": "MIT". The organiser mirror js13kGames/death-estate carries the submitted build but no license file, so the license is taken from the entrant repository jayther/js13k-2022-death.
About Death Estate
Ghosts want to move into a 15 by 15 plot and every one of them wants a different house. First you drag straight road lines onto the grid, then you place each arrival's house shape so that it touches a road, stays inside the plot and overlaps nothing already built. Score is one point per grid tile a house covers, and the run ends when nothing more fits and the three skips are spent.
Provenance and licence
Made by J'Brian (a.k.a. jayther),
first released in 2022. Source is the author's own repository at
https://github.com/jayther/js13k-2022-death,
vendored here from commit a1898c2c6c.
Released under the MIT License (MIT).
Art, audio and other assets: MIT, the same license as the code. The only art is the t.png sprite sheet, drawn by the author and committed to his own repository with no separate notice. The engine inlined in the shipped script is LittleJS, MIT Copyright 2021 Frank Force, and its bundled ZzFX (Copyright 2019 Frank Force) and ZzFXM (Copyright 2020 Keith Clark) components are MIT too; the submission's minifier strips their comments, so their license texts ship beside the game as LICENSE.littlejs.txt, LICENSE.zzfx.txt and LICENSE.zzfxm.txt.. Upstream LICENSE is the MIT License, "Copyright (c) 2022 J'Brian (a.k.a. jayther)", committed in the same final commit that committed the submission archive. readme.md says "[MIT](LICENSE)" and package.json declares "license": "MIT". The organiser mirror js13kGames/death-estate carries the submitted build but no license file, so the license is taken from the entrant repository jayther/js13k-2022-death.
The copy served here is the upstream source unmodified except for the packaging needed to run it from a static folder. Every game's licence, commit and any recorded change is listed on the credits page.
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