Robin of Thirteensley
Platformer, Action, Adventure 2023 Single player Hardcore
Swashbuckling pixel platforming packed into 13 kilobytes.
Controls
- Move left and right
- Arrow LeftArrow RightAD
- Jump, and jump again mid-air to double jump
- Arrow UpW
- Attack with the sword
- Space
- Parry a duel opponent, instead of jumping
- Arrow Up
- Feint and step back in a duel
- Arrow Down
- Advance dialog and menus
- Z
Details
The game
- Author
- Chris Subagio
- Released
- 2023
- Players
- Single player
- Difficulty
- Hardcore
How it runs
- Play time
- 10-15 min per run
- Audio
- Sound
- Tech
- Canvas 2D + WebGL + WebAudio AudioWorklet
Source
- Upstream
- https://github.com/csubagio/js13k-robin
Pinned at
3dda0bc6dc - Licence
- No license granted (NOASSERTION) Assets: Unknown. The pixel art (Aseprite sources under art/), the bitmap font and the WebAudio guitar worklets carry no license notice of their own, and they are embedded directly in the shipped HTML. Upstream redistribution status is unclear. No LICENSE, COPYING or NOTICE file exists, and none has ever existed in the repository history. README.md has no license section and no file carries a copyright header. The only license-like string is "license": "ISC" in package.json, which is unedited npm-init scaffolding (the same file has "author": "", "description": "" and the default failing test script) and is not accompanied by any ISC text. GitHub itself reports no license for the repository.
About Robin of Thirteensley
A tiny vintage adventure game about swordfights, double jumps and a fire pit, written for js13kGames 2023 in just 13 kB of JavaScript. Everything on screen is hand-drawn pixel art viewed through a WebGL CRT filter, and every sound is strummed live by a pair of Karplus-Strong guitar worklets.
Provenance and licence
Made by Chris Subagio,
first released in 2023. Source is the author's own repository at
https://github.com/csubagio/js13k-robin,
vendored here from commit 3dda0bc6dc.
Released under the No license granted (NOASSERTION).
Art, audio and other assets: Unknown. The pixel art (Aseprite sources under art/), the bitmap font and the WebAudio guitar worklets carry no license notice of their own, and they are embedded directly in the shipped HTML.. No LICENSE, COPYING or NOTICE file exists, and none has ever existed in the repository history. README.md has no license section and no file carries a copyright header. The only license-like string is "license": "ISC" in package.json, which is unedited npm-init scaffolding (the same file has "author": "", "description": "" and the default failing test script) and is not accompanied by any ISC text. GitHub itself reports no license for the repository.
The copy served here is the upstream source unmodified except for the packaging needed to run it from a static folder. Every game's licence, commit and any recorded change is listed on the credits page.
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