Bytelane

The Way of the Dodo

Platformer, Arcade 2024 Single player Moderate

One-button dodo platformer: flap, wall-jump and clear 13 chambers.

Placeholder panel: no screenshot is available because this game cannot be played on Bytelane.

Controls

Jump
SpaceClickTapGamepad
Break a jump short
Release Space
Long jump and wall jump
Hold Space
Glide and flap in mid-air
Tap Space rhythmically
Pick the music on the ending screen
Page UpPage Down

Details

The game

Released
2024
Players
Single player
Difficulty
Moderate

How it runs

Play time
About 10 min for a clean run through all 13 timed chambers.
Audio
Sound
Tech
Canvas 2D + LittleJS + Web Audio

Source

Licence
No license granted (NOASSERTION) Upstream redistribution status is unclear. No LICENSE, COPYING or NOTICE file exists anywhere in the pinned tree, package.json declares no license field, and README.md has no licensing section. The js13kGames competition rules state that entrants retain copyright in their submissions, so publishing a source mirror on the js13kGames GitHub organisation is not a redistribution grant. The only licensed component is the bundled LittleJS engine (MIT, Copyright 2021 Frank Force, see dist/lib/littlejs.js), which covers the engine and not the game.

About The Way of the Dodo

A one-button platformer from js13kGames 2024: tap to jump, hold to wall-jump and flap to glide through 13 timed chambers. Every chamber generates its own soundtrack, and clearing one early earns a time bonus.

Provenance and licence

Made by Jesper Rasmussen (repsej), first released in 2024. Source is the author's own repository at https://github.com/js13kGames/the-way-of-the-dodo, vendored here from commit f23614511b.

Released under the No license granted (NOASSERTION). No LICENSE, COPYING or NOTICE file exists anywhere in the pinned tree, package.json declares no license field, and README.md has no licensing section. The js13kGames competition rules state that entrants retain copyright in their submissions, so publishing a source mirror on the js13kGames GitHub organisation is not a redistribution grant. The only licensed component is the bundled LittleJS engine (MIT, Copyright 2021 Frank Force, see dist/lib/littlejs.js), which covers the engine and not the game.

The copy served here is the upstream source unmodified except for the packaging needed to run it from a static folder. Every game's licence, commit and any recorded change is listed on the credits page.

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